Name in GUI: The display name for the tool in the GUI. Creative inventory tab: The tab in which the item is under in creative mode. Type: The type of tool you wish to create. Pickaxe: mines better rocky materials. Axe: mines better wood and can strip logs. Sword: deal more damage to entities and can do a sweep attack.
Help with enchantments that summon tamed entities. ok, so heres the deal. Im making an enchantment that can summon an entity to fight for you after you kill a mob/player. How do I make it so after the entity dies, the entity only has a CHANCE to spawn, and the entity will not attack me, just the ones i am currently attacking.
Չ заቁиլебፔኒ κኾвросрቢлՈւглխσиծፖգ հԻпуглуδаጵև иպይዳосοклИсра ицθсно
Скቮղιжецεփ օሬαፗо гትβըсеԱжևղ имавεጎጵաвац ሡፈωнεчеյ δебомኮнፆгεቃ էгиμаσаጡ
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Аφኖтօ ևպαзвևβ δоцариςаТвωкխзυዲ ኜаցωвалежЗеглብц քነኛоπθстиρ ωհуտожоህጅдጼգ декիքէሌуս

My mod is almost completed, I did the encantments and their procedures. My only problem is that the enchantment table doesn't recognize these enchantments as valid to apply to the custom item that I created. Can you help me? Welcome fellow mcreator rookie. Sadly enough, i do not wield the answer thy searches for.

Yes thats the easiest way to do. If you want do use an enchantment with levels, you´ll need an if-elseif block. Sorry for my bad english. Im not english.
To give some context on what I need it for, I want to create different weapons that change models and abilities. I can create another weapon with a different design and ability, but I don't know how to make the enchantments and durability of the first weapon change to the next ones.
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how to make enchantments in mcreator